Name | BR-OppositeSlaughterHouses |
Game | Unreal Tournament 2003 |
Author | Richard Nadrowski a.k.a. maxdamage |
maxdamage@mschumacher.com | |
Description | BombingRun Map |
Additional credits | Architetonic(http://www.planetunreal.com/architectonic/first_level.html) |
Player count | 10 |
New sounds | No |
New Graphics | No |
New Items | No |
Base | New level, from scratch |
Editor used | UnrealEd3 |
Known Bugs | None that I know of |
Build time | 2 weeks |
Build machine | P4 2.4GHz,Win 98se,384MB DDR-RAM, 128 mb DDR-RAM Gainwood Geforce 4 Ti 4400 AGP |
Authors may not NOT use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission.Nor are you allowed to host my map without my explicit permission! |
Used Architectonic site tutorials.No one may use,copy nor claim they made the custom Static Meshes in the map at all!!!! |