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CTF-Moria][ ReadMe for
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Title: | CTF-Moria][ |
Filename: | ctf-moria][.zip |
Version: | 2.00 |
Last Update: | Sunday, November 18, 2001 |
Author: | Clayton 'Cosmo' Williams |
eMail Address: | cwilliams@utk.edu |
Author's Homepage: | |
Credits: |
I'd like to thank all the people at the UnrealizED forums (http://www.unrealized.com/community/forums.html) for all their help. It is a great place for new editors to start. Also, I used Rahnem's landscape builder brush. It works great. I'd give the site for that too but it is a broken link. If you are having trouble using Unreal's terrain editor, it might be worth looking for. Thanks to Wolfs Unreal tutorials at http://unreal.gamedesign.net/. I'd also like to give credit to the great maps that have inspired me including: UnderDark, HallofGiants, Conquest, DiamondSword, JewelOfTheWarlord. I think those are among the best CTF maps out there. |
Other Levels By Author: | The original release of Moria. |
Play Information |
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Game: | Unreal Tournament |
Level Name: | CTF-Moria][ |
Game Type: | UTDeathMatch |
Botmatch: | Yes |
Single Player: | No |
Teamplay: | Yes |
Difficulty Settings: | Only For Bots |
New Textures: | No |
New Sounds: | No |
New Music: | No |
Mods: | No |
Mutators: | No |
Construction |
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Base: | Original Map |
Build Time: | about 8 months plus a week for revisions for ][ |
Recommended # of Players: | 8-16 |
Editor(s) Used: | UnrealEd |
Known Bugs: | None |
Inventory |
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Weapons: | Flak Cannon, Ripper, Sniper Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher |
Armor and PowerUps: | Thigh Pads, Health Packs, Shield Belt, Anti Grav Boots, Health Vials, Damage Amplifier, Keg O' Health |
Mods |
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Unzip the CTF-Moria]['s *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open CTF-Moria][ ' in the console or select the Map in a Botmatch or an Internet game.
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/
Although I just released version a week ago, I found some more sites to post it at and felt that there were several things that could be improved. The layout and playability of the stage remains basically unchanged, but i went back and cleaned up some of the technical construction of the map hopefully to help it run more smoothly. I've never ran it on a machine under 700MHZ with a 16MB graphics card. I'd like to know how it runs on a slower machine so feel free to give me some feedback. Thanks for playing my map and I hope you enjoy it... Clayton
This level is copyright by Clayton 'Cosmo' Williams 2001.
Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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