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DM-HMPH ReadMe for
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Title: | DM-HMPH |
Filename: | dm-hmph.zip |
Version: | 1.00 |
Last Update: | Friday, October 19, 2001 |
Author: | Mike 'swag' Preski |
eMail Address: | kcbalding@mediaone.net |
Author's Homepage: | |
Credits: | PlanetUnreal, Unrealized, Biggakill |
Other Levels By Author: | None |
Play Information |
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Game: | Unreal Tournament |
Level Name: | DM-HMPH |
Game Type: | UTDeathMatch |
Botmatch: | Yes |
Single Player: | No |
Teamplay: | No |
Difficulty Settings: | Only For Bots |
New Textures: | No |
New Sounds: | No |
New Music: | No |
Mods: | No |
Mutators: | No |
Construction |
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Base: | Original Map |
Build Time: | 18 Hours (+/- 15 years) |
Recommended # of Players: | 2-16 |
Editor(s) Used: | UnrealEd, |
Known Bugs: | None |
Inventory |
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Weapons: | Impact Hammer, Enhanced Shock Rifle, Ripper, Sniper Rifle, Enforcer, Pulse Blaster, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher |
Armor and PowerUps: | Invisibility, Health Packs, Shield Belt, Health Vials, Damage Amplifier |
Mods |
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Unzip the DM-HMPH's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open DM-HMPH ' in the console or select the Map in a Botmatch or an Internet game.
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/
The combination of corporations and religion often causes problems for both parties. The corporation to be associated with a religical sect assumes the beliefs and actions of the sect to the opinion of the corporation and vice versa. Financially the sect could benefit beyond comprehension when getting "sponsorship" from a corporation. A word to the wise would be to look over the contract VERY carefully before signing. The care holders for the Temple on Mount Harmindar would have most certainly been wise to read the contract a bit closer when signing. But they didn't which is how Liandri Corporation aquired the holy ampitheater.
Liandri, having more money and better legal representation, simply walked away with the Temple on Mount Harmindar after a breach of contract clause defaulted the contract.
The newly outfitted temple now sports cloned representatives of the counsel that lost the Temple in a gross reinactment of the final decision being handed down. The Temple was orinally used as a gathering place for the mountain people on or about Mount Harmindar to hear the words of the Priests and to come to peace with their soals. Now they can come to hear the cries of pain and agony that resounds from within the hallowed walls and to behold the Tournament.
The bots get just about everything in the map .. note, just about. Following them around will show you the common methods of getting things though other solutions do exist. I've "hidden" several items but you shouldn't have much problems finding them all. Sometimes the bots will end up spawn camping if their are enough players in the map. I've put 28 unique spawn points in the map to combat the short sightedness in the inventory placement.
This is my first submital so be gentle or at least gimme a lube! ;-)
This level is copyright by Mike 'swag' Preski 2001.
Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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