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DM-Motorball ReadMe for
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Title: | DM-Motorball |
Filename: | dm-motorball.zip |
Version: | 2.0 |
Last Update: | I dunno. May? |
Author: | KuroiTenshi |
eMail Address: | kuroitenshi@hotmail.com |
Author's Homepage: | |
Credits: |
Thanks to Yomammy for the speed zone script, and thanks to tarquin for his brush builders. Also, thanks to any betatesters. |
Other Levels By Author: | DM-Titus(small but ok), CTF-Fenchurch(shitty but fun for a while) |
Play Information |
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Game: | Unreal Tournament |
Level Name: | DM-Motorball |
Game Type: | UTDeathMatch |
Botmatch: | Yes |
Single Player: | No |
Teamplay: | No |
Difficulty Settings: | Only For Bots |
New Textures: | No |
New Sounds: | No |
New Music: | No |
Mods: | Yes |
Mutators: | No |
Construction |
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Base: | Original Map |
Build Time: | about a hundred years |
Recommended # of Players: | 2-8 |
Editor(s) Used: | UnrealEd, |
Known Bugs: | Small nonplanar poly problem, but you probably won't notice it. |
Inventory |
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Weapons: | Impact Hammer, Ripper, Enforcer, Redeemer, Minigun, ASMD Shock Rifle, Rocket Launcher |
Armor and PowerUps: | Health Packs, Keg O' Health |
Mods |
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speed control zone and a superrocketlauncher |
Speed control zone controls how fast you move (NOT time dilation) A superrocketlauncher shoots rockets at a faster speed and with faster/better lock-on capabilities. Trust me, you'll need them. |
Unzip the DM-Motorball's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open DM-Motorball ' in the console or select the Map in a Botmatch or an Internet game.
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/
YOU NEED SGTECH-1 TO PLAY THIS MAP. I have included the textures used, since I'm fed up with people telling me that they don't have bonus pack 4. GET THE PACK! YOU WILL LIKE IT!
I like this level. The rocket launcher is just KICK ASS. However, it's not very well suited to bot play, since the bots aren't programmed for the particular tactics needed for this map. The whole level is pathed, but they generally remain in one place and shoot at each other.
This level is copyright by KuroiTenshi 2001.
Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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