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DM-Torment ReadMe for
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Title: | DM-Torment |
Filename: | dm-torment.zip |
Version: | 1.00 |
Last Update: | Friday, September 28, 2001 |
Author: | James 'CreepingDeath' Morgan |
eMail Address: | creeping@btinternet.com |
Author's Homepage: | |
Credits: | |
Other Levels By Author: |
DM-Abandoned Crypt DM-Amethyst DM-Crypt Of Qapla' DM-Installation Alpha DM-Q2DM1 The Edge DM-Q2DM2 Tokay's Towers DM-Q2DM3 The Frag Pipe DM-Q2DM8 The Warehouse (All 4 are conversions from Q2 to UT) Also check out http://www.deja-review.com/default.asp for reviews of these conversions :) |
Play Information |
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Game: | Unreal Tournament |
Level Name: | DM-Torment |
Game Type: | UTDeathMatch |
Botmatch: | Yes |
Single Player: | No |
Teamplay: | No |
Difficulty Settings: | Only For Bots |
New Textures: | Yes |
New Sounds: | No |
New Music: | No |
Mods: | No |
Mutators: | No |
Construction |
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Base: | Original Map - concept based loosly on a map from the Undying demo |
Build Time: | about 2 months |
Recommended # of Players: | 4-8 (10 spawn points) |
Editor(s) Used: | UnrealEd2 |
Known Bugs: |
Not really a bug, but the bots will often get distracted by other players / bots between triggering the belt door and getting there. Bots will occasionally jump off after a bot has fallen off to chase it.. not much i can do about that and its not too common luckily :) |
Inventory |
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Weapons: | Flak Cannon, Ripper, Sniper Rifle, Pulse Blaster, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher |
Armor and PowerUps: | Thigh Pads, Health Packs, Shield Belt, Health Vials, Armor |
Mods |
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Unzip the DM-Torment's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open DM-Torment ' in the console or select the Map in a Botmatch or an Internet game.
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/
As seen in certain horror films, and in the game - undying, I tried to create the floating platforms floating over hell.
Was wondering wether to incluce an amp and a keg of health, but decided not to as I thought it is about right as it is.
The shield is near the goo gun, opened by a floor pad which is discreetly lit :)
This map was pretty hard to make into a map that played well, but I think I have done it :)
This level is copyright by James 'CreepingDeath' Morgan 2001.
Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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