Level Information:
Title: Lin'Da'Kar
Version: 2.01
Released: July 14th, 1998
Filename: DmDaKar2.zip
Author: BEG
E-Mail: BEG@wtp.net (Case Sensitive!); BEG@pgamer.com
Web Page: http://www.pgedge.com/unreal
Additional Credits: Gameslink #Unreal and #UnrealEd, Epic Megagames/DE, Down and Scourge for playtesting and especially Myscha for pathnoding information.
Number of Players: Four to Tweleve
Description: Medium sized DM level using the Skycity and NaliCast texture sets. There are spawn points enough for 16 people; should accomadate 4-12 players confortably anymore than that and it might get crowded. Botmatch is supported and should work well


Play Information:
Game Type(s) Deathmatch
King of the Hill
New Content: None
Known Bugs: Funky multicolored lines in the main halls(happens in software mode only). Please E-mail me if you find any others or know how to fix the bug in my level.


Submitted to the Won.net contest on July 14th, 1998. http://www.won.net/unreal/contest


Construction:
Base: New Level;. Evolution of my original DmDaKar level
Editor: UnrealEd Beta
Time Spent: ~2 Weeks
Rebuild Time: ~1 Minute


Authors Notes:
All weapons and most items/ammo are held within the chests and barrels spread throughout the level, I felt this would be a little more natual than just having everything lying on the ground. Some Chests/Barrels will drop random items, so sometimes you will find an Eightball Launcher instead of the Assault rifle etc. If you shoot the chests on top of the the bookshelves one of them will drop a Asbestos suit, to get to it you can Flak Jump or find some other way up there. Once you get the suit jump into the lava pit to get your prize.

New in 2.01:
Cleaned up the pathnodes a little bit and fixed the probles with bots jumping off the lifts.

Other levels:
http://www.pgedge.com/unreal/files/maps/dmdakar.zip - DmDaKar
http://www.pgedge.com/unreal/files/maps/dmkore.zip - DmKore

Avaliable at:
ftp://ftp.cdrom.com
http://www.pgedge.com/unreal/maps


Permissions:
Authors may NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level for profit in any way,including but not limited to, putting it on a CD-ROM or any other medium that is sold in or out of retail channels, for any amount of money. You must obtain written permission from the author to exploit this level commercially.
You MAY distribute this level through any electronic network (Internet etc.), provided you include this file, leave the archive intact, and do not charge a fee for access to this file.


Copyright:
Unreal ©1998 Epic Megagames, Inc. All Rights Reserved.
Distributed by GT Software, Inc. under license.
Unreal and the Unreal logo are registered trademarks of Epic Megagames, Inc.
All other trademarks and trade names are properties of their respective owners.